Driver San Francisco REDUX | Drive San Francisco Ultra Remaster Graphics MOD - Download. Preset for Driver: San Francisco -HDR -Sharpening -Color Correction Performance drop around FPS compared to regular graphics. Tag: Driver San Francisco REDUX By KTMX. Driver San Francisco REDUX | Driver San Francisco Ultra Remastered Graphics MOD
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Browse and play mods created for Driver: San Francisco at Mod DB. Debug menu in driver san francisco. How can I Can Someone Make A Mod About The Alleyway and the Texture Mod for San Francisco:D. direstraits wrote: I think thats the first D:SF mod in the world. as in the case a texture mod, and I've never seen anyone doing such mod so far.
Default is 2. Default is 0. Sat Jan 02, 2: Contrast adjustments using S-curves. PM Me!
Modding a Mod?? Options 29 topics Page 1 of 1 29 topics. Page 1 of 1.
Texture mods - Driver Madness
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Realistic & Natural by PMC v - Driver: San Francisco
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Should make the image look like it's been converted to DXP Cineon - basically it's another movie-like look similar to technicolor. Monochrome makes the colors disappear. Adjust gamma, exposure, saturation, bleach and defog. Intelligently saturates or desaturates if you use negative values the pixels depending on their original saturation.
Contrast adjustments using S-curves.
Sepia tones the image. Darkens the edges of the image to make it look more like it was shot with a camera lens. May cause banding artifacts.
Mods - Driver: San Francisco
Applies dithering to simulate more colors than your monitor can display. Makes the screenedge black as a workaround for the bright edge that forcing some AA modes sometimes causes.
Enables the before-and-after splitscreen comparison mode. If SMAA misses some edges try lowering this slightly. I prefer between 0.
The minimum amount of local contrast required to apply algorithm. Trims the algorithm from processing darks.